On Fire!

On Fire!

I was able to roll over a bunch of items on my To Do list. I got the Central HUB of the game world to be instantiated on server creation, fixed a physics issue with the crafts (flight was thus far done using translation and no physics so collisions didn’t really work), made the craft the player is flying interchangeable, and finalized the basic networking so now it looks fairly decent when playing with others. I’ll throw up some screenshots soon and might even put a test version on the website so that when I get a nice pool of Alpha testers I can get their input and find bugs that I miss.

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